* Fixed bug causing uncontrollable population explosions when Automatic Population Control was set to “Niches”
* Fixed crash when setting Time Acceleration to 0 while the “Energy” information panel was open
* Fixed crash caused by new migration routine
* Allowed “Energy” information panel to continue to display change information when paused
* Adjusted “H&C” Automatic Population Control to keep the maximum population a bit further away from the creature cap

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